360VR Project 2D on Sphere™ Plugin

360VR Toolbox™

Download & Installation

360VR HMD Viewer™ App Setup

HMD Preview™ Plugin

Reorient Sphere™ Plugin

Project 2D on Sphere™ Plugin

Fisheye to Sphere™ Plugin

Cubic ‘Skybox’ Plugin

Stereographic ‘Little Planet’ Plugin

360 Blur™ Plugin

360 Glow™ Plugin

360 Sharpen™ Plugin

360 Noise Reduction™ Plugin

Project 2D on Sphere is a plugin filter that transforms monoscopic 2D rectilinear sources to equirectangular projection in mono 2D or stereosopic 3D. The filter must be applied to a 2:1 sequence or clip or “anchor” clip like black video or a solid. This is useful for placing media like logos within the equirectangular projection.

The plugin works with Final Cut Pro X, Premiere Pro, Apple Motion and Adobe After Effects and is included as a component of 360VR Toolbox.

Parameter Control:
Presets – Users can save the parameter configuration as a preset to be retrieved later by any instance of the plugin.

2D Layer – In Adobe host apps use this option to select the source layer in the comp/sequence where the rectilinear media resides. The source layer’s visibility should be turned off. In Apple apps use the image well to point the plugin to the fisheye source (either in the sequence or in an Event.) The source media should be centered and cropped to just the portion required.

View – Default Reoriented Projection. Selects whether to display the equirectangular project as defined by the tilt, pan, roll, scale parameters or to view the original. A third option “Forward/Backward Hemispheres” displays two hemispheres that represent both sides of the sphere.

Tilt, Pan and Roll – Place the center of the fisheye anywhere in the spherical equirectangular projection. This is useful to specify which direction the fisheye was pointing. For example, forward facing should remain at 0,0,0, but upward facing would be 0,90,0.

Scale – Scales the 2D source image in the projection

Convergence – For stereoscopic projection, convergence will slide the left/right eye projections against each other to adjust the perceived parallax separation. Objects near the zenith or nadir should have this set to 0 to avoid vertical disparities when the viewer looks toward the poles.

Transparent Background – If placing the effect filter on slug/black video or a solid above other media use the transparent function to composite above all layers below.

Advanced: Limit Scale – Limits the scale of the 2D re-projection to 90° FOV to avoid unwanted distortion.

Advanced: Distort to Curve – Pre-applies some distortion to help the 2D source appear more flat instead of pasted to a sphere.

Overlay Guides – Default: Off. Displays the 6 views (front, back, left, right, top, bottom) of 90° vertical and horizontal field of view with simple grey lines. Also toggles optional faces and text settings on or off.

Overlay Faces – Default: Off. Displays the 6 views (front, back, left, right, top, bottom) of 90° vertical and horizontal field of view as 6 different colour overlays. Only visible if Overlay Guides is on.

Overlay Text – Default: Off. Displays the 6 views (front, back, left, right, top, bottom) of 90° vertical and horizontal field of view with the names front, back, left, right, top, bottom. Only visible if Overlay Guides is on.

Rate this Article 1 Star2 Stars3 Stars4 Stars5 Stars
There's been 9 Ratings so far
Support Ticket Banner

Comments are closed.